// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; namespace osu.Game.Rulesets.Catch.UI { public class CatchPlayfield : ScrollingPlayfield { public const float BASE_WIDTH = 512; internal readonly CatcherArea CatcherArea; public CatchPlayfield(BeatmapDifficulty difficulty, Func> createDrawableRepresentation) { Container explodingFruitContainer; InternalChildren = new Drawable[] { explodingFruitContainer = new Container { RelativeSizeAxes = Axes.Both, }, CatcherArea = new CatcherArea(difficulty) { CreateDrawableRepresentation = createDrawableRepresentation, ExplodingFruitTarget = explodingFruitContainer, Anchor = Anchor.BottomLeft, Origin = Anchor.TopLeft, }, HitObjectContainer }; } public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj); public override void Add(DrawableHitObject h) { h.OnNewResult += onNewResult; base.Add(h); var fruit = (DrawableCatchHitObject)h; fruit.CheckPosition = CheckIfWeCanCatch; } private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) => CatcherArea.OnResult((DrawableCatchHitObject)judgedObject, result); } }