// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; namespace osu.Game.Graphics.UserInterface { /// <summary> /// Adds hover sounds to a drawable. /// Does not draw anything. /// </summary> public class HoverSounds : CompositeDrawable { private SampleChannel sampleHover; protected readonly HoverSampleSet SampleSet; public HoverSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal) { SampleSet = sampleSet; RelativeSizeAxes = Axes.Both; } protected override bool OnHover(InputState state) { // If Parent does not implement the interface, still play the sample if ((Parent as ICanDisableHoverSounds)?.ShouldPlayHoverSound != false) sampleHover?.Play(); return base.OnHover(state); } [BackgroundDependencyLoader] private void load(AudioManager audio) { sampleHover = audio.Sample.Get($@"UI/generic-hover{SampleSet.GetDescription()}"); } } public enum HoverSampleSet { [Description("")] Loud, [Description("-soft")] Normal, [Description("-softer")] Soft } /// <summary> /// Classes implementing this interface can choose whether or not the HoverSounds should be played. /// <para>If this is not implemented, the sounds will always be played when OnHover is triggered.</para> /// </summary> public interface ICanDisableHoverSounds { bool ShouldPlayHoverSound { get; } } }