// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Modes.Taiko.Beatmaps; using osu.Game.Modes.Taiko.Objects; using System.Collections.Generic; namespace osu.Game.Modes.Taiko { public class TaikoDifficultyCalculator : DifficultyCalculator { public TaikoDifficultyCalculator(Beatmap beatmap) : base(beatmap) { } protected override double CalculateInternal(Dictionary categoryDifficulty) { return 0; } protected override IBeatmapConverter CreateBeatmapConverter() => new TaikoBeatmapConverter(); } }