// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osuTK; using osuTK.Graphics; namespace osu.Game.Graphics.UserInterfaceV2 { internal partial class OsuDirectorySelectorHiddenToggle : OsuCheckbox { public OsuDirectorySelectorHiddenToggle() { RelativeSizeAxes = Axes.None; AutoSizeAxes = Axes.None; Size = new Vector2(100, 50); Anchor = Anchor.CentreLeft; Origin = Anchor.CentreLeft; LabelTextFlowContainer.Anchor = Anchor.CentreLeft; LabelTextFlowContainer.Origin = Anchor.CentreLeft; LabelText = @"Show hidden"; } [BackgroundDependencyLoader(true)] private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours) { if (overlayColourProvider != null) return; Nub.AccentColour = colours.GreySeaFoamLighter; Nub.GlowingAccentColour = Color4.White; Nub.GlowColour = Color4.White; } } }