// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Catch.Scoring { public partial class CatchScoreProcessor : ScoreProcessor { private const int combo_cap = 200; private const double combo_base = 4; public CatchScoreProcessor() : base(new CatchRuleset()) { } protected override double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion) { return 600000 * comboProgress + 400000 * Accuracy.Value * accuracyProgress + bonusPortion; } protected override double GetComboScoreChange(JudgementResult result) => Judgement.ToNumericResult(result.Type) * Math.Min(Math.Max(0.5, Math.Log(result.ComboAfterJudgement, combo_base)), Math.Log(combo_cap, combo_base)); } }