// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; namespace osu.Game.Graphics.UserInterface { /// <summary> /// An <see cref="OsuMenuItem"/> which displays an enabled or disabled state. /// </summary> public class ToggleMenuItem : StatefulMenuItem<bool> { /// <summary> /// Creates a new <see cref="ToggleMenuItem"/>. /// </summary> /// <param name="text">The text to display.</param> /// <param name="type">The type of action which this <see cref="ToggleMenuItem"/> performs.</param> public ToggleMenuItem(LocalisableString text, MenuItemType type = MenuItemType.Standard) : this(text, type, null) { } /// <summary> /// Creates a new <see cref="ToggleMenuItem"/>. /// </summary> /// <param name="text">The text to display.</param> /// <param name="type">The type of action which this <see cref="ToggleMenuItem"/> performs.</param> /// <param name="action">A delegate to be invoked when this <see cref="ToggleMenuItem"/> is pressed.</param> public ToggleMenuItem(LocalisableString text, MenuItemType type, Action<bool>? action) : base(text, value => !value, type, action) { } public override IconUsage? GetIconForState(bool state) => state ? FontAwesome.Solid.Check : null; } }