// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using SQLite.Net.Attributes; namespace osu.Game.Rulesets { public class RulesetInfo : IEquatable { [PrimaryKey, AutoIncrement] public int? ID { get; set; } [Indexed(Unique = true)] public string Name { get; set; } [Indexed(Unique = true)] public string InstantiationInfo { get; set; } [Indexed] public bool Available { get; set; } public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this); public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo; } }