// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.Leaderboards; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; using Realms; namespace osu.Game.Screens.Select.Leaderboards { public class BeatmapLeaderboard : Leaderboard { public Action ScoreSelected; private BeatmapInfo beatmapInfo; public BeatmapInfo BeatmapInfo { get => beatmapInfo; set { if (beatmapInfo == null && value == null) return; if (beatmapInfo?.Equals(value) == true) return; beatmapInfo = value; RefetchScores(); } } private bool filterMods; /// /// Whether to apply the game's currently selected mods as a filter when retrieving scores. /// public bool FilterMods { get => filterMods; set { if (value == filterMods) return; filterMods = value; RefetchScores(); } } [Resolved] private ScoreManager scoreManager { get; set; } [Resolved] private IBindable ruleset { get; set; } [Resolved] private IBindable> mods { get; set; } [Resolved] private IAPIProvider api { get; set; } [Resolved] private RulesetStore rulesets { get; set; } [Resolved] private RealmAccess realm { get; set; } private IDisposable scoreSubscription; [BackgroundDependencyLoader] private void load() { ruleset.ValueChanged += _ => RefetchScores(); mods.ValueChanged += _ => { if (filterMods) RefetchScores(); }; } protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local; protected override APIRequest FetchScores(CancellationToken cancellationToken) { var fetchBeatmapInfo = BeatmapInfo; var fetchRuleset = ruleset.Value ?? fetchBeatmapInfo.Ruleset; if (fetchBeatmapInfo == null) { SetErrorState(LeaderboardState.NoneSelected); return null; } if (Scope == BeatmapLeaderboardScope.Local) { subscribeToLocalScores(cancellationToken); return null; } if (api?.IsLoggedIn != true) { SetErrorState(LeaderboardState.NotLoggedIn); return null; } if (!fetchRuleset.IsLegacyRuleset()) { SetErrorState(LeaderboardState.RulesetUnavailable); return null; } if (fetchBeatmapInfo.OnlineID <= 0 || fetchBeatmapInfo.Status <= BeatmapOnlineStatus.Pending) { SetErrorState(LeaderboardState.BeatmapUnavailable); return null; } if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods)) { SetErrorState(LeaderboardState.NotSupporter); return null; } IReadOnlyList requestMods = null; if (filterMods && !mods.Value.Any()) // add nomod for the request requestMods = new Mod[] { new ModNoMod() }; else if (filterMods) requestMods = mods.Value; var req = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods); req.Success += r => { scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken) .ContinueWith(task => Schedule(() => { if (cancellationToken.IsCancellationRequested) return; SetScores(task.GetResultSafely(), r.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)); }), TaskContinuationOptions.OnlyOnRanToCompletion); }; return req; } protected override LeaderboardScore CreateDrawableScore(ScoreInfo model, int index) => new LeaderboardScore(model, index, IsOnlineScope) { Action = () => ScoreSelected?.Invoke(model) }; protected override LeaderboardScore CreateDrawableTopScore(ScoreInfo model) => new LeaderboardScore(model, model.Position, false) { Action = () => ScoreSelected?.Invoke(model) }; private void subscribeToLocalScores(CancellationToken cancellationToken) { scoreSubscription?.Dispose(); scoreSubscription = null; if (beatmapInfo == null) return; scoreSubscription = realm.RegisterForNotifications(r => r.All().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0" + $" AND {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1" + $" AND {nameof(ScoreInfo.DeletePending)} == false" , beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged); void localScoresChanged(IRealmCollection sender, ChangeSet changes, Exception exception) { if (cancellationToken.IsCancellationRequested) return; // This subscription may fire from changes to linked beatmaps, which we don't care about. // It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications. if (changes?.HasCollectionChanges() == false) return; var scores = sender.AsEnumerable(); if (filterMods && !mods.Value.Any()) { // we need to filter out all scores that have any mods to get all local nomod scores scores = scores.Where(s => !s.Mods.Any()); } else if (filterMods) { // otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters) // we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself var selectedMods = mods.Value.Select(m => m.Acronym); scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym))); } scores = scores.Detach(); scoreManager.OrderByTotalScoreAsync(scores.ToArray(), cancellationToken) .ContinueWith(ordered => Schedule(() => { if (cancellationToken.IsCancellationRequested) return; SetScores(ordered.GetResultSafely()); }), TaskContinuationOptions.OnlyOnRanToCompletion); } } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); scoreSubscription?.Dispose(); } } }