// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations { public partial class StandardizePaths : Migration { protected override void Up(MigrationBuilder migrationBuilder) { string windowsStyle = @"\"; string standardized = "/"; // Escaping \ does not seem to be needed. migrationBuilder.Sql($"UPDATE `BeatmapInfo` SET `Path` = REPLACE(`Path`, '{windowsStyle}', '{standardized}')"); migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `AudioFile` = REPLACE(`AudioFile`, '{windowsStyle}', '{standardized}')"); migrationBuilder.Sql($"UPDATE `BeatmapMetadata` SET `BackgroundFile` = REPLACE(`BackgroundFile`, '{windowsStyle}', '{standardized}')"); migrationBuilder.Sql($"UPDATE `BeatmapSetFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')"); migrationBuilder.Sql($"UPDATE `SkinFileInfo` SET `Filename` = REPLACE(`Filename`, '{windowsStyle}', '{standardized}')"); } protected override void Down(MigrationBuilder migrationBuilder) { } } }