// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; namespace osu.Game.Screens.Edit.Setup { internal abstract partial class LabelledTextBoxWithPopover : LabelledTextBox, IHasPopover { public abstract Popover GetPopover(); protected override OsuTextBox CreateTextBox() => new PopoverTextBox { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.X, CornerRadius = CORNER_RADIUS, OnFocused = this.ShowPopover }; internal partial class PopoverTextBox : OsuTextBox { public Action? OnFocused; protected override bool OnDragStart(DragStartEvent e) { // This text box is intended to be "read only" without actually specifying that. // As such we don't want to allow the user to select its content with a drag. return false; } protected override void OnFocus(FocusEvent e) { if (Current.Disabled) return; OnFocused?.Invoke(); base.OnFocus(e); GetContainingInputManager().TriggerFocusContention(this); } } } }