// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Input; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Overlays.KeyBinding { public class KeyBindingRow : Container, IFilterable { private readonly object action; private readonly IEnumerable bindings; private const float transition_time = 150; private const float height = 20; private const float padding = 5; private bool matchingFilter; public bool MatchingFilter { get => matchingFilter; set { matchingFilter = value; this.FadeTo(!matchingFilter ? 0 : 1); } } public bool FilteringActive { get; set; } private OsuSpriteText text; private Drawable pressAKey; private FillFlowContainer buttons; public IEnumerable FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend((string)text.Text); public KeyBindingRow(object action, IEnumerable bindings) { this.action = action; this.bindings = bindings; RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Masking = true; CornerRadius = padding; } private KeyBindingStore store; [BackgroundDependencyLoader] private void load(OsuColour colours, KeyBindingStore store) { this.store = store; EdgeEffect = new EdgeEffectParameters { Radius = 2, Colour = colours.YellowDark.Opacity(0), Type = EdgeEffectType.Shadow, Hollow = true, }; Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, Alpha = 0.6f, }, text = new OsuSpriteText { Text = action.GetDescription(), Margin = new MarginPadding(padding), }, buttons = new FillFlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.TopRight, Origin = Anchor.TopRight }, pressAKey = new FillFlowContainer { AutoSizeAxes = Axes.Both, Padding = new MarginPadding(padding) { Top = height + padding * 2 }, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Alpha = 0, Spacing = new Vector2(5), Children = new Drawable[] { new CancelButton { Action = finalise }, new ClearButton { Action = clear }, }, } }; foreach (var b in bindings) buttons.Add(new KeyButton(b)); } public void RestoreDefaults() { int i = 0; foreach (var d in Defaults) { var button = buttons[i++]; button.UpdateKeyCombination(d); store.Update(button.KeyBinding); } } protected override bool OnHover(HoverEvent e) { FadeEdgeEffectTo(1, transition_time, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { FadeEdgeEffectTo(0, transition_time, Easing.OutQuint); base.OnHoverLost(e); } public override bool AcceptsFocus => bindTarget == null; private KeyButton bindTarget; public bool AllowMainMouseButtons; public IEnumerable Defaults; private bool isModifier(Key k) => k < Key.F1; protected override bool OnClick(ClickEvent e) => true; protected override bool OnMouseDown(MouseDownEvent e) { if (!HasFocus || !bindTarget.IsHovered) return base.OnMouseDown(e); if (!AllowMainMouseButtons) { switch (e.Button) { case MouseButton.Left: case MouseButton.Right: return true; } } bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState)); return true; } protected override bool OnMouseUp(MouseUpEvent e) { // don't do anything until the last button is released. if (!HasFocus || e.HasAnyButtonPressed) return base.OnMouseUp(e); if (bindTarget.IsHovered) finalise(); else updateBindTarget(); return true; } protected override bool OnScroll(ScrollEvent e) { if (HasFocus) { if (bindTarget.IsHovered) { bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState, e.ScrollDelta)); finalise(); return true; } } return base.OnScroll(e); } protected override bool OnKeyDown(KeyDownEvent e) { if (!HasFocus) return false; bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState)); if (!isModifier(e.Key)) finalise(); return true; } protected override bool OnKeyUp(KeyUpEvent e) { if (!HasFocus) return base.OnKeyUp(e); finalise(); return true; } protected override bool OnJoystickPress(JoystickPressEvent e) { if (!HasFocus) return false; bindTarget.UpdateKeyCombination(KeyCombination.FromInputState(e.CurrentState)); finalise(); return true; } protected override bool OnJoystickRelease(JoystickReleaseEvent e) { if (!HasFocus) return base.OnJoystickRelease(e); finalise(); return true; } private void clear() { bindTarget.UpdateKeyCombination(InputKey.None); finalise(); } private void finalise() { if (bindTarget != null) { store.Update(bindTarget.KeyBinding); bindTarget.IsBinding = false; Schedule(() => { // schedule to ensure we don't instantly get focus back on next OnMouseClick (see AcceptFocus impl.) bindTarget = null; }); } if (HasFocus) GetContainingInputManager().ChangeFocus(null); pressAKey.FadeOut(300, Easing.OutQuint); pressAKey.BypassAutoSizeAxes |= Axes.Y; } protected override void OnFocus(FocusEvent e) { AutoSizeDuration = 500; AutoSizeEasing = Easing.OutQuint; pressAKey.FadeIn(300, Easing.OutQuint); pressAKey.BypassAutoSizeAxes &= ~Axes.Y; updateBindTarget(); base.OnFocus(e); } protected override void OnFocusLost(FocusLostEvent e) { finalise(); base.OnFocusLost(e); } private void updateBindTarget() { if (bindTarget != null) bindTarget.IsBinding = false; bindTarget = buttons.FirstOrDefault(b => b.IsHovered) ?? buttons.FirstOrDefault(); if (bindTarget != null) bindTarget.IsBinding = true; } private class CancelButton : TriangleButton { public CancelButton() { Text = "Cancel"; Size = new Vector2(80, 20); } } private class ClearButton : TriangleButton { public ClearButton() { Text = "Clear"; Size = new Vector2(80, 20); } protected override bool OnMouseUp(MouseUpEvent e) { base.OnMouseUp(e); // without this, the mouse up triggers a finalise (and deselection) of the current binding target. return true; } [BackgroundDependencyLoader] private void load(OsuColour colours) { BackgroundColour = colours.Pink; Triangles.ColourDark = colours.PinkDark; Triangles.ColourLight = colours.PinkLight; } } private class KeyButton : Container { public readonly Framework.Input.Bindings.KeyBinding KeyBinding; private readonly Box box; public readonly OsuSpriteText Text; private Color4 hoverColour; private bool isBinding; public bool IsBinding { get => isBinding; set { if (value == isBinding) return; isBinding = value; updateHoverState(); } } public KeyButton(Framework.Input.Bindings.KeyBinding keyBinding) { KeyBinding = keyBinding; Margin = new MarginPadding(padding); // todo: use this in a meaningful way // var isDefault = keyBinding.Action is Enum; Masking = true; CornerRadius = padding; Height = height; AutoSizeAxes = Axes.X; Children = new Drawable[] { new Container { AlwaysPresent = true, Width = 80, Height = height, }, box = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black }, Text = new OsuSpriteText { Font = OsuFont.Numeric.With(size: 10), Margin = new MarginPadding(5), Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = keyBinding.KeyCombination.ReadableString(), }, }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { hoverColour = colours.YellowDark; } protected override bool OnHover(HoverEvent e) { updateHoverState(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { updateHoverState(); base.OnHoverLost(e); } private void updateHoverState() { if (isBinding) { box.FadeColour(Color4.White, transition_time, Easing.OutQuint); Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint); } else { box.FadeColour(IsHovered ? hoverColour : Color4.Black, transition_time, Easing.OutQuint); Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint); } } public void UpdateKeyCombination(KeyCombination newCombination) { KeyBinding.KeyCombination = newCombination; Text.Text = KeyBinding.KeyCombination.ReadableString(); } } } }