//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Graphics; using OpenTK; using OpenTK.Graphics; namespace osu.Game.Overlays.Toolbar { public class ToolbarButton : Container { public FontAwesome Icon { get { return DrawableIcon.Icon; } set { DrawableIcon.Icon = value; } } public string Text { get { return DrawableText.Text; } set { DrawableText.Text = value; } } public string TooltipMain { get { return tooltip1.Text; } set { tooltip1.Text = value; } } public string TooltipSub { get { return tooltip2.Text; } set { tooltip2.Text = value; } } public Action Action; protected TextAwesome DrawableIcon; protected SpriteText DrawableText; protected Box HoverBackground; private FlowContainer tooltipContainer; private SpriteText tooltip1; private SpriteText tooltip2; protected FlowContainer Flow; public ToolbarButton() { Children = new Drawable[] { HoverBackground = new Box { RelativeSizeAxes = Axes.Both, BlendingMode = BlendingMode.Additive, Colour = new Color4(60, 60, 60, 255), Alpha = 0, }, Flow = new FlowContainer { Direction = FlowDirection.HorizontalOnly, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Padding = new MarginPadding { Left = 15, Right = 15 }, Spacing = new Vector2(5), RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Children = new Drawable[] { DrawableIcon = new TextAwesome { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, }, DrawableText = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, }, }, }, tooltipContainer = new FlowContainer { Direction = FlowDirection.VerticalOnly, AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomLeft, Position = new Vector2(5, 5), Alpha = 0, Children = new[] { tooltip1 = new SpriteText { Shadow = true, TextSize = 22, Font = @"Exo2.0-Bold", }, tooltip2 = new SpriteText { Shadow = true, TextSize = 16 } } } }; RelativeSizeAxes = Axes.Y; } protected override void Update() { base.Update(); //todo: find a way to avoid using this (autosize needs to be able to ignore certain drawables.. in this case the tooltip) Size = new Vector2(Flow.DrawSize.X, 1); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true; protected override bool OnClick(InputState state) { Action?.Invoke(); HoverBackground.FlashColour(Color4.White, 400); return true; } protected override bool OnHover(InputState state) { HoverBackground.FadeTo(0.4f, 200); tooltipContainer.FadeIn(100); return false; } protected override void OnHoverLost(InputState state) { HoverBackground.FadeTo(0, 200); tooltipContainer.FadeOut(100); } } }