// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Screens.Edit; using osuTK; using osuTK.Input; namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components { public partial class SelectionEditablePath : EditablePath, IHasContextMenu { public MenuItem[] ContextMenuItems => getContextMenuItems().ToArray(); private readonly JuiceStream juiceStream; // To handle when the editor is scrolled while dragging. private Vector2 dragStartPosition; [Resolved] private IEditorChangeHandler? changeHandler { get; set; } public SelectionEditablePath(JuiceStream juiceStream, Func positionToTime) : base(positionToTime) { this.juiceStream = juiceStream; } public void AddVertex(Vector2 relativePosition) { changeHandler?.BeginChange(); double time = Math.Max(0, PositionToTime(relativePosition.Y)); int index = AddVertex(time, relativePosition.X); UpdateHitObjectFromPath(juiceStream); selectOnly(index); changeHandler?.EndChange(); } public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => InternalChildren.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); protected override bool OnMouseDown(MouseDownEvent e) { int index = getMouseTargetVertex(e.ScreenSpaceMouseDownPosition); if (index == -1 || VertexStates[index].IsFixed) return false; if (e.Button == MouseButton.Left && e.ShiftPressed) { RemoveVertex(index); return true; } if (e.ControlPressed) VertexStates[index].IsSelected = !VertexStates[index].IsSelected; else if (!VertexStates[index].IsSelected) selectOnly(index); // Don't inhibit right click, to show the context menu return e.Button != MouseButton.Right; } protected override bool OnDragStart(DragStartEvent e) { int index = getMouseTargetVertex(e.ScreenSpaceMouseDownPosition); if (index == -1 || VertexStates[index].IsFixed) return false; if (e.Button != MouseButton.Left) return false; dragStartPosition = ToRelativePosition(e.ScreenSpaceMouseDownPosition); for (int i = 0; i < VertexCount; i++) VertexStates[i].VertexBeforeChange = Vertices[i]; changeHandler?.BeginChange(); return true; } protected override void OnDrag(DragEvent e) { Vector2 mousePosition = ToRelativePosition(e.ScreenSpaceMousePosition); double timeDelta = PositionToTime(mousePosition.Y) - PositionToTime(dragStartPosition.Y); float xDelta = mousePosition.X - dragStartPosition.X; MoveSelectedVertices(timeDelta, xDelta); } protected override void OnDragEnd(DragEndEvent e) { changeHandler?.EndChange(); } private int getMouseTargetVertex(Vector2 screenSpacePosition) { for (int i = InternalChildren.Count - 1; i >= 0; i--) { if (i < VertexCount && InternalChildren[i].ReceivePositionalInputAt(screenSpacePosition)) return i; } return -1; } private IEnumerable getContextMenuItems() { int selectedCount = VertexStates.Count(state => state.IsSelected); if (selectedCount != 0) yield return new OsuMenuItem($"Delete selected {(selectedCount == 1 ? "vertex" : $"{selectedCount} vertices")}", MenuItemType.Destructive, deleteSelectedVertices); } private void selectOnly(int index) { for (int i = 0; i < VertexCount; i++) VertexStates[i].IsSelected = i == index; } private void deleteSelectedVertices() { for (int i = VertexCount - 1; i >= 0; i--) { if (VertexStates[i].IsSelected) RemoveVertex(i); } } } }