// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Game.Beatmaps.Drawables.Cards; using osu.Game.Configuration; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapListing; using osu.Game.Scoring; using osuTK.Input; using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tests.Visual.Online { public class TestSceneBeatmapListingOverlay : OsuManualInputManagerTestScene { private readonly List setsForResponse = new List(); private BeatmapListingOverlay overlay; private BeatmapListingSearchControl searchControl => overlay.ChildrenOfType().Single(); private OsuConfigManager localConfig; [BackgroundDependencyLoader] private void load() { Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage)); } [SetUpSteps] public void SetUpSteps() { AddStep("setup overlay", () => { Child = overlay = new BeatmapListingOverlay { State = { Value = Visibility.Visible } }; setsForResponse.Clear(); }); AddStep("initialize dummy", () => { var api = (DummyAPIAccess)API; api.HandleRequest = req => { if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false; searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse { BeatmapSets = setsForResponse, }); return true; }; // non-supporter user api.LocalUser.Value = new APIUser { Username = "TestBot", Id = API.LocalUser.Value.Id + 1, }; }); AddStep("reset size", () => localConfig.SetValue(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal)); } [Test] public void TestHideViaBack() { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("hide", () => InputManager.Key(Key.Escape)); AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden); } [Test] public void TestHideViaBackWithSearch() { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("search something", () => overlay.ChildrenOfType().First().Text = "search"); AddStep("kill search", () => InputManager.Key(Key.Escape)); AddAssert("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType().First().Text)); AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("hide", () => InputManager.Key(Key.Escape)); AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden); } [Test] public void TestHideViaBackWithScrolledSearch() { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray())); AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType().Any(d => d.IsPresent)); AddStep("scroll to bottom", () => overlay.ChildrenOfType().First().ScrollToEnd()); AddStep("kill search", () => InputManager.Key(Key.Escape)); AddUntilStep("search textbox empty", () => string.IsNullOrEmpty(overlay.ChildrenOfType().First().Text)); AddUntilStep("is scrolled to top", () => overlay.ChildrenOfType().First().Current == 0); AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("hide", () => InputManager.Key(Key.Escape)); AddUntilStep("is hidden", () => overlay.State.Value == Visibility.Hidden); } [Test] public void TestCorrectOldContentExpiration() { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray())); assertAllCardsOfType(100); AddStep("show more results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 30).ToArray())); assertAllCardsOfType(30); } [Test] public void TestCardSizeSwitching([Values] bool viaConfig) { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray())); assertAllCardsOfType(100); setCardSize(BeatmapCardSize.Extra, viaConfig); assertAllCardsOfType(100); setCardSize(BeatmapCardSize.Normal, viaConfig); assertAllCardsOfType(100); AddStep("fetch for 0 beatmaps", () => fetchFor()); AddUntilStep("placeholder shown", () => overlay.ChildrenOfType().SingleOrDefault()?.IsPresent == true); setCardSize(BeatmapCardSize.Extra, viaConfig); AddAssert("placeholder shown", () => overlay.ChildrenOfType().SingleOrDefault()?.IsPresent == true); } [Test] public void TestNoBeatmapsPlaceholder() { AddStep("fetch for 0 beatmaps", () => fetchFor()); placeholderShown(); AddStep("show many results", () => fetchFor(Enumerable.Repeat(CreateAPIBeatmapSet(Ruleset.Value), 100).ToArray())); AddUntilStep("wait for loaded", () => this.ChildrenOfType().Count() == 100); AddUntilStep("placeholder hidden", () => !overlay.ChildrenOfType().Any(d => d.IsPresent)); AddStep("fetch for 0 beatmaps", () => fetchFor()); placeholderShown(); // fetch once more to ensure nothing happens in displaying placeholder again when it already is present. AddStep("fetch for 0 beatmaps again", () => fetchFor()); placeholderShown(); void placeholderShown() => AddUntilStep("placeholder shown", () => { var notFoundDrawable = overlay.ChildrenOfType().SingleOrDefault(); return notFoundDrawable != null && notFoundDrawable.IsPresent && notFoundDrawable.Parent.DrawHeight > 0; }); } [Test] public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithoutResults() { AddStep("fetch for 0 beatmaps", () => fetchFor()); AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false); // only Rank Achieved filter setRankAchievedFilter(new[] { ScoreRank.XH }); supporterRequiredPlaceholderShown(); setRankAchievedFilter(Array.Empty()); notFoundPlaceholderShown(); // only Played filter setPlayedFilter(SearchPlayed.Played); supporterRequiredPlaceholderShown(); setPlayedFilter(SearchPlayed.Any); notFoundPlaceholderShown(); // both RankAchieved and Played filters setRankAchievedFilter(new[] { ScoreRank.XH }); setPlayedFilter(SearchPlayed.Played); supporterRequiredPlaceholderShown(); setRankAchievedFilter(Array.Empty()); setPlayedFilter(SearchPlayed.Any); notFoundPlaceholderShown(); } [Test] public void TestUserWithSupporterUsesSupporterOnlyFiltersWithoutResults() { AddStep("fetch for 0 beatmaps", () => fetchFor()); AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true); // only Rank Achieved filter setRankAchievedFilter(new[] { ScoreRank.XH }); notFoundPlaceholderShown(); setRankAchievedFilter(Array.Empty()); notFoundPlaceholderShown(); // only Played filter setPlayedFilter(SearchPlayed.Played); notFoundPlaceholderShown(); setPlayedFilter(SearchPlayed.Any); notFoundPlaceholderShown(); // both Rank Achieved and Played filters setRankAchievedFilter(new[] { ScoreRank.XH }); setPlayedFilter(SearchPlayed.Played); notFoundPlaceholderShown(); setRankAchievedFilter(Array.Empty()); setPlayedFilter(SearchPlayed.Any); notFoundPlaceholderShown(); } [Test] public void TestUserWithoutSupporterUsesSupporterOnlyFiltersWithResults() { AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value))); noPlaceholderShown(); AddStep("set dummy as non-supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = false); // only Rank Achieved filter setRankAchievedFilter(new[] { ScoreRank.XH }); supporterRequiredPlaceholderShown(); setRankAchievedFilter(Array.Empty()); noPlaceholderShown(); // only Played filter setPlayedFilter(SearchPlayed.Played); supporterRequiredPlaceholderShown(); setPlayedFilter(SearchPlayed.Any); noPlaceholderShown(); // both Rank Achieved and Played filters setRankAchievedFilter(new[] { ScoreRank.XH }); setPlayedFilter(SearchPlayed.Played); supporterRequiredPlaceholderShown(); setRankAchievedFilter(Array.Empty()); setPlayedFilter(SearchPlayed.Any); noPlaceholderShown(); } [Test] public void TestUserWithSupporterUsesSupporterOnlyFiltersWithResults() { AddStep("fetch for 1 beatmap", () => fetchFor(CreateAPIBeatmapSet(Ruleset.Value))); noPlaceholderShown(); AddStep("set dummy as supporter", () => ((DummyAPIAccess)API).LocalUser.Value.IsSupporter = true); // only Rank Achieved filter setRankAchievedFilter(new[] { ScoreRank.XH }); noPlaceholderShown(); setRankAchievedFilter(Array.Empty()); noPlaceholderShown(); // only Played filter setPlayedFilter(SearchPlayed.Played); noPlaceholderShown(); setPlayedFilter(SearchPlayed.Any); noPlaceholderShown(); // both Rank Achieved and Played filters setRankAchievedFilter(new[] { ScoreRank.XH }); setPlayedFilter(SearchPlayed.Played); noPlaceholderShown(); setRankAchievedFilter(Array.Empty()); setPlayedFilter(SearchPlayed.Any); noPlaceholderShown(); } [Test] public void TestExpandedCardContentNotClipped() { AddAssert("is visible", () => overlay.State.Value == Visibility.Visible); AddStep("show result with many difficulties", () => { var beatmapSet = CreateAPIBeatmapSet(Ruleset.Value); beatmapSet.Beatmaps = Enumerable.Repeat(beatmapSet.Beatmaps.First(), 100).ToArray(); fetchFor(beatmapSet); }); assertAllCardsOfType(1); AddStep("hover extra info row", () => { var difficultyArea = this.ChildrenOfType().Single(); InputManager.MoveMouseTo(difficultyArea); }); AddUntilStep("wait for expanded", () => this.ChildrenOfType().Single().Expanded.Value); AddAssert("expanded content not clipped", () => { var cardContainer = this.ChildrenOfType>().Single().Parent; var expandedContent = this.ChildrenOfType().Single(); return expandedContent.ScreenSpaceDrawQuad.GetVertices().ToArray().All(v => cardContainer.ScreenSpaceDrawQuad.Contains(v)); }); } private static int searchCount; private void fetchFor(params APIBeatmapSet[] beatmaps) { setsForResponse.Clear(); setsForResponse.AddRange(beatmaps); // trigger arbitrary change for fetching. searchControl.Query.Value = $"search {searchCount++}"; } private void setRankAchievedFilter(ScoreRank[] ranks) { AddStep($"set Rank Achieved filter to [{string.Join(',', ranks)}]", () => { searchControl.Ranks.Clear(); searchControl.Ranks.AddRange(ranks); }); } private void setPlayedFilter(SearchPlayed played) { AddStep($"set Played filter to {played}", () => searchControl.Played.Value = played); } private void supporterRequiredPlaceholderShown() { AddUntilStep("\"supporter required\" placeholder shown", () => overlay.ChildrenOfType().SingleOrDefault()?.IsPresent == true); } private void notFoundPlaceholderShown() { AddUntilStep("\"no maps found\" placeholder shown", () => overlay.ChildrenOfType().SingleOrDefault()?.IsPresent == true); } private void noPlaceholderShown() { AddUntilStep("\"supporter required\" placeholder not shown", () => !overlay.ChildrenOfType().Any(d => d.IsPresent)); AddUntilStep("\"no maps found\" placeholder not shown", () => !overlay.ChildrenOfType().Any(d => d.IsPresent)); } private void setCardSize(BeatmapCardSize cardSize, bool viaConfig) => AddStep($"set card size to {cardSize}", () => { if (viaConfig) localConfig.SetValue(OsuSetting.BeatmapListingCardSize, cardSize); else overlay.ChildrenOfType().Single().Current.Value = cardSize; }); private void assertAllCardsOfType(int expectedCount) where T : BeatmapCard => AddUntilStep($"all loaded beatmap cards are {typeof(T)}", () => { int loadedCorrectCount = this.ChildrenOfType().Count(card => card.IsLoaded && card.GetType() == typeof(T)); return loadedCorrectCount > 0 && loadedCorrectCount == expectedCount; }); protected override void Dispose(bool isDisposing) { localConfig?.Dispose(); base.Dispose(isDisposing); } } }