// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Skinning.Default; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class SpinnerBackgroundLayer : SpinnerFill { [BackgroundDependencyLoader] private void load(OsuColour colours, DrawableHitObject drawableHitObject) { Disc.Alpha = 0; Anchor = Anchor.Centre; Origin = Anchor.Centre; } } }