// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Skinning; namespace osu.Game.Screens.Play.HUD { public partial class DefaultScoreCounter : GameplayScoreCounter, ISerialisableDrawable { public DefaultScoreCounter() { Anchor = Anchor.TopCentre; Origin = Anchor.TopCentre; } public bool UsesFixedAnchor { get; set; } [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = colours.BlueLighter; } } }