using System.Collections.Generic; using OpenTK.Input; using osu.Game.Modes.Taiko.Objects.Drawable.Pieces; namespace osu.Game.Modes.Taiko.Objects.Drawable { public class DrawableCentreHit : DrawableHit { protected override List HitKeys { get; } = new List(new Key[] { Key.F, Key.J }); public DrawableCentreHit(Hit hit) : base(hit) { Add(new CentreHitCirclePiece(new CirclePiece())); } } }