using OpenTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Modes.Taiko.Objects.Drawable.Pieces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace osu.Game.Modes.Taiko.Objects.Drawable { /// /// A circle piece used for centre hits. /// public class CentreHitCirclePiece : Container { private CirclePiece circle; public CentreHitCirclePiece(CirclePiece piece) { Add(circle = piece); circle.Add(new CircularContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(CirclePiece.SYMBOL_INNER_SIZE), Masking = true, Children = new[] { new Box { RelativeSizeAxes = Axes.Both } } }); } [BackgroundDependencyLoader] private void load(OsuColour colours) { circle.AccentColour = colours.PinkDarker; } } }