//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transformations; using osu.Framework.Input; namespace osu.Game.Graphics.Cursor { class OsuCursorContainer : CursorContainer { protected override Drawable CreateCursor() => new OsuCursor(); protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { ActiveCursor.Scale = new OpenTK.Vector2(1); ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { if (!state.Mouse.HasMainButtonPressed) ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad); return base.OnMouseUp(state, args); } class OsuCursor : AutoSizeContainer { public OsuCursor() { Origin = Anchor.Centre; } public override void Load(BaseGame game) { base.Load(game); Children = new Drawable[] { new Sprite { Texture = game.Textures.Get(@"Cursor/cursor") } }; } } } }