// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Handlers.Touch; using osu.Framework.Localisation; using osu.Game.Localisation; namespace osu.Game.Overlays.Settings.Sections.Input { public partial class TouchSettings : SettingsSubsection { private readonly TouchHandler handler; public TouchSettings(TouchHandler handler) { this.handler = handler; } [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { new SettingsCheckbox { LabelText = CommonStrings.Enabled, Current = handler.Enabled }, }; } public override IEnumerable FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { @"touchscreen" }); protected override LocalisableString Header => handler.Description; } }