// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations { public partial class RemoveNegativeSetIDs : Migration { protected override void Up(MigrationBuilder migrationBuilder) { // There was a change that beatmaps were being loaded with "-1" online IDs, which is completely incorrect. // This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps. migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0"); } protected override void Down(MigrationBuilder migrationBuilder) { } } }