// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using NUnit.Framework; using osu.Framework.IO.Stores; namespace osu.Game.Tests.Resources { public static class TestResources { public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly); public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}"); public static Stream GetTestBeatmapStream(bool virtualTrack = false) => OpenResource($"Archives/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz"); /// /// Retrieve a path to a copy of a shortened (~10 second) beatmap archive with a virtual track. /// /// /// This is intended for use in tests which need to run to completion as soon as possible and don't need to test a full length beatmap. /// A path to a copy of a beatmap archive (osz). Should be deleted after use. public static string GetQuickTestBeatmapForImport() { var tempPath = Path.GetTempFileName() + ".osz"; using (var stream = OpenResource("Archives/241526 Soleily - Renatus_virtual_quick.osz")) using (var newFile = File.Create(tempPath)) stream.CopyTo(newFile); Assert.IsTrue(File.Exists(tempPath)); return tempPath; } /// /// Retrieve a path to a copy of a full-fledged beatmap archive. /// /// Whether the audio track should be virtual. /// A path to a copy of a beatmap archive (osz). Should be deleted after use. public static string GetTestBeatmapForImport(bool virtualTrack = false) { var tempPath = Path.GetTempFileName() + ".osz"; using (var stream = GetTestBeatmapStream(virtualTrack)) using (var newFile = File.Create(tempPath)) stream.CopyTo(newFile); Assert.IsTrue(File.Exists(tempPath)); return tempPath; } } }