// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Taiko { /// /// Legacy osu!taiko Spinner-type, used for parsing Beatmaps. /// internal sealed class ConvertSpinner : HitObject, IHasEndTime { public double EndTime { get; set; } public double Duration => EndTime - StartTime; protected override HitWindows CreateHitWindows() => null; } }