// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input; namespace osu.Game.Screens.Play { /// <summary> /// An InputManager primarily used to map keys to new functions. /// By default this does nothing; override TransformState to make alterations. /// </summary> public class KeyConversionInputManager : PassThroughInputManager { } }