// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

using osu.Framework.Input;

namespace osu.Game.Screens.Play
{
    /// <summary>
    /// An InputManager primarily used to map keys to new functions.
    /// By default this does nothing; override TransformState to make alterations.
    /// </summary>
    public class KeyConversionInputManager : PassThroughInputManager
    {

    }
}