// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; namespace osu.Game.Rulesets.Osu.Edit.Blueprints { public abstract class OsuSelectionBlueprint : HitObjectSelectionBlueprint where T : OsuHitObject { protected new DrawableOsuHitObject DrawableObject => (DrawableOsuHitObject)base.DrawableObject; protected override bool AlwaysShowWhenSelected => true; protected OsuSelectionBlueprint(T hitObject) : base(hitObject) { } } }