// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI; using osu.Game.Screens.Edit.Components.TernaryButtons; using osu.Game.Screens.Edit.Compose.Components; using osuTK; namespace osu.Game.Rulesets.Catch.Edit { public class CatchHitObjectComposer : DistancedHitObjectComposer { private const float distance_snap_radius = 50; private CatchDistanceSnapGrid distanceSnapGrid; private readonly Bindable distanceSnapToggle = new Bindable(); private InputManager inputManager; public CatchHitObjectComposer(CatchRuleset ruleset) : base(ruleset) { } [BackgroundDependencyLoader] private void load() { // todo: enable distance spacing once catch supports applying it to its existing distance snap grid implementation. RightSideToolboxContainer.Alpha = 0; DistanceSpacingMultiplier.Disabled = true; LayerBelowRuleset.Add(new PlayfieldBorder { RelativeSizeAxes = Axes.Both, PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners } }); LayerBelowRuleset.Add(distanceSnapGrid = new CatchDistanceSnapGrid(new[] { 0.0, Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED, Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED, })); } protected override void LoadComplete() { base.LoadComplete(); inputManager = GetContainingInputManager(); } protected override void Update() { base.Update(); updateDistanceSnapGrid(); } protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableCatchEditorRuleset(ruleset, beatmap, mods); protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] { new FruitCompositionTool(), new JuiceStreamCompositionTool(), new BananaShowerCompositionTool() }; protected override IEnumerable CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[] { new TernaryButton(distanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Ruler }) }); public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition) { var result = base.FindSnappedPositionAndTime(screenSpacePosition); result.ScreenSpacePosition.X = screenSpacePosition.X; if (distanceSnapGrid.IsPresent && distanceSnapGrid.GetSnappedPosition(result.ScreenSpacePosition) is SnapResult snapResult && Vector2.Distance(snapResult.ScreenSpacePosition, result.ScreenSpacePosition) < distance_snap_radius) { result = snapResult; } return result; } protected override ComposeBlueprintContainer CreateBlueprintContainer() => new CatchBlueprintContainer(this); [CanBeNull] private PalpableCatchHitObject getLastSnappableHitObject(double time) { var hitObject = EditorBeatmap.HitObjects.OfType().LastOrDefault(h => h.GetEndTime() < time && !(h is BananaShower)); switch (hitObject) { case Fruit fruit: return fruit; case JuiceStream juiceStream: return juiceStream.NestedHitObjects.OfType().LastOrDefault(h => !(h is TinyDroplet)); default: return null; } } [CanBeNull] private PalpableCatchHitObject getDistanceSnapGridSourceHitObject() { switch (BlueprintContainer.CurrentTool) { case SelectTool _: if (EditorBeatmap.SelectedHitObjects.Count == 0) return null; double minTime = EditorBeatmap.SelectedHitObjects.Min(hitObject => hitObject.StartTime); return getLastSnappableHitObject(minTime); case FruitCompositionTool _: case JuiceStreamCompositionTool _: if (!CursorInPlacementArea) return null; if (EditorBeatmap.PlacementObject.Value is JuiceStream) { // Juice stream path is not subject to snapping. return null; } double timeAtCursor = ((CatchPlayfield)Playfield).TimeAtScreenSpacePosition(inputManager.CurrentState.Mouse.Position); return getLastSnappableHitObject(timeAtCursor); default: return null; } } private void updateDistanceSnapGrid() { if (distanceSnapToggle.Value != TernaryState.True) { distanceSnapGrid.Hide(); return; } var sourceHitObject = getDistanceSnapGridSourceHitObject(); if (sourceHitObject == null) { distanceSnapGrid.Hide(); return; } distanceSnapGrid.Show(); distanceSnapGrid.StartTime = sourceHitObject.GetEndTime(); distanceSnapGrid.StartX = sourceHitObject.EffectiveX; } } }