//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; namespace osu.Game.Beatmaps.Objects.Osu { class OsuConverter : HitObjectConverter { public override List Convert(List input) { List output = new List(); foreach (HitObject h in input) output.Add(h as OsuBaseHit); return output; } } }