// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Database; using osu.Game.Online.Spectator; using osu.Game.Replays.Legacy; using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.Play.HUD; using osu.Game.Tests.Visual.Online; namespace osu.Game.Tests.Visual.Gameplay { public class TestSceneMultiplayerGameplayLeaderboard : OsuTestScene { [Cached(typeof(SpectatorStreamingClient))] private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(16); [Cached(typeof(UserLookupCache))] private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache(); private MultiplayerGameplayLeaderboard leaderboard; protected override Container Content { get; } = new Container { RelativeSizeAxes = Axes.Both }; public TestSceneMultiplayerGameplayLeaderboard() { base.Content.Children = new Drawable[] { streamingClient, lookupCache, Content }; } [SetUpSteps] public void SetUpSteps() { AddStep("create leaderboard", () => { OsuScoreProcessor scoreProcessor; Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value); var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value); streamingClient.Start(Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); Children = new Drawable[] { scoreProcessor = new OsuScoreProcessor(), }; scoreProcessor.ApplyBeatmap(playable); LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(scoreProcessor, streamingClient.PlayingUsers.ToArray()) { Anchor = Anchor.Centre, Origin = Anchor.Centre, }, Add); }); AddUntilStep("wait for load", () => leaderboard.IsLoaded); } [Test] public void TestScoreUpdates() { AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100); } public class TestMultiplayerStreaming : SpectatorStreamingClient { public new BindableList PlayingUsers => (BindableList)base.PlayingUsers; private readonly int totalUsers; public TestMultiplayerStreaming(int totalUsers) { this.totalUsers = totalUsers; } public void Start(int beatmapId) { for (int i = 0; i < totalUsers; i++) { ((ISpectatorClient)this).UserBeganPlaying(i, new SpectatorState { BeatmapID = beatmapId, RulesetID = 0, }); } } private readonly Dictionary lastHeaders = new Dictionary(); public void RandomlyUpdateState() { foreach (var userId in PlayingUsers) { if (RNG.Next(0, 1) == 1) continue; if (!lastHeaders.TryGetValue(userId, out var header)) { lastHeaders[userId] = header = new FrameHeader(new ScoreInfo { Statistics = new Dictionary(new[] { new KeyValuePair(HitResult.Miss, 0), new KeyValuePair(HitResult.Meh, 0), new KeyValuePair(HitResult.Great, 0) }) }); } switch (RNG.Next(0, 3)) { case 0: header.Combo = 0; header.Statistics[HitResult.Miss]++; break; case 1: header.Combo++; header.MaxCombo = Math.Max(header.MaxCombo, header.Combo); header.Statistics[HitResult.Meh]++; break; default: header.Combo++; header.MaxCombo = Math.Max(header.MaxCombo, header.Combo); header.Statistics[HitResult.Great]++; break; } ((ISpectatorClient)this).UserSentFrames(userId, new FrameDataBundle(header, Array.Empty())); } } protected override Task Connect() => Task.CompletedTask; } } }