// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Input; using osu.Framework.Input.Events; using osu.Game.Resources.Localisation.Web; using osuTK.Input; namespace osu.Game.Graphics.UserInterface { public class SearchTextBox : FocusedTextBox { protected virtual bool AllowCommit => false; public SearchTextBox() { Height = 35; PlaceholderText = HomeStrings.SearchPlaceholder; } public override bool OnPressed(KeyBindingPressEvent e) { switch (e.Action) { case PlatformAction.MoveBackwardLine: case PlatformAction.MoveForwardLine: // Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox // as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text) // Avoid handling it here to allow other components to potentially consume the shortcut. case PlatformAction.DeleteForwardChar: return false; } return base.OnPressed(e); } protected override bool OnKeyDown(KeyDownEvent e) { if (!e.ControlPressed && !e.ShiftPressed) { switch (e.Key) { case Key.Left: case Key.Right: case Key.Up: case Key.Down: return false; } } if (!AllowCommit) { switch (e.Key) { case Key.KeypadEnter: case Key.Enter: return false; } } if (e.ShiftPressed) { switch (e.Key) { case Key.Delete: return false; } } return base.OnKeyDown(e); } } }