// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Online.API.Requests.Responses; using osuTK; namespace osu.Game.Tests.Visual.Beatmaps { public class TestSceneDifficultySpectrumDisplay : OsuTestScene { private DifficultySpectrumDisplay display; private static APIBeatmapSet createBeatmapSetWith(params (int rulesetId, double stars)[] difficulties) => new APIBeatmapSet { Beatmaps = difficulties.Select(difficulty => new APIBeatmap { RulesetID = difficulty.rulesetId, StarRating = difficulty.stars }).ToArray() }; [Test] public void TestSingleRuleset() { var beatmapSet = createBeatmapSetWith( (rulesetId: 0, stars: 2.0), (rulesetId: 0, stars: 3.2), (rulesetId: 0, stars: 5.6)); createDisplay(beatmapSet); } [Test] public void TestMultipleRulesets() { var beatmapSet = createBeatmapSetWith( (rulesetId: 0, stars: 2.0), (rulesetId: 3, stars: 2.3), (rulesetId: 0, stars: 3.2), (rulesetId: 1, stars: 4.3), (rulesetId: 0, stars: 5.6)); createDisplay(beatmapSet); } [Test] public void TestUnknownRuleset() { var beatmapSet = createBeatmapSetWith( (rulesetId: 0, stars: 2.0), (rulesetId: 3, stars: 2.3), (rulesetId: 0, stars: 3.2), (rulesetId: 1, stars: 4.3), (rulesetId: 0, stars: 5.6), (rulesetId: 15, stars: 7.8)); createDisplay(beatmapSet); } [Test] public void TestMaximumUncollapsed() { var beatmapSet = createBeatmapSetWith(Enumerable.Range(0, 12).Select(i => (rulesetId: i % 4, stars: 2.5 + i * 0.25)).ToArray()); createDisplay(beatmapSet); } [Test] public void TestMinimumCollapsed() { var beatmapSet = createBeatmapSetWith(Enumerable.Range(0, 13).Select(i => (rulesetId: i % 4, stars: 2.5 + i * 0.25)).ToArray()); createDisplay(beatmapSet); } [Test] public void TestAdjustableDotSize() { var beatmapSet = createBeatmapSetWith( (rulesetId: 0, stars: 2.0), (rulesetId: 3, stars: 2.3), (rulesetId: 0, stars: 3.2), (rulesetId: 1, stars: 4.3), (rulesetId: 0, stars: 5.6)); createDisplay(beatmapSet); AddStep("change dot dimensions", () => { display.DotSize = new Vector2(8, 12); display.DotSpacing = 2; }); AddStep("change dot dimensions back", () => { display.DotSize = new Vector2(4, 8); display.DotSpacing = 1; }); } private void createDisplay(IBeatmapSetInfo beatmapSetInfo) => AddStep("create spectrum display", () => Child = display = new DifficultySpectrumDisplay(beatmapSetInfo) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Scale = new Vector2(3) }); } }