// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Testing; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose.Components; using osuTK; using osuTK.Input; namespace osu.Game.Tests.Visual.Editor { public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(BindableBeatDivisor) }; private BeatDivisorControl beatDivisorControl; private BindableBeatDivisor bindableBeatDivisor; private SliderBar tickSliderBar; private EquilateralTriangle tickMarkerHead; [SetUp] public void SetUp() => Schedule(() => { Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16)) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(90, 90) }; tickSliderBar = beatDivisorControl.ChildrenOfType>().Single(); tickMarkerHead = tickSliderBar.ChildrenOfType().Single(); }); [Test] public void TestBindableBeatDivisor() { AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 4); AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4); AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 3); AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 12); } [Test] public void TestMouseInput() { AddStep("hold marker", () => { InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre); InputManager.PressButton(MouseButton.Left); }); AddStep("move to 8 and release", () => { InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre); InputManager.ReleaseButton(MouseButton.Left); }); AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8); AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left)); AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16))); AddStep("move to ~10 and release", () => { InputManager.MoveMouseTo(getPositionForDivisor(10)); InputManager.ReleaseButton(MouseButton.Left); }); AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8); } private Vector2 getPositionForDivisor(int divisor) { var relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16; var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad; return new Vector2( sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition, sliderDrawQuad.Centre.Y ); } } }