// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Graphics.Cursor; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Screens.OnlinePlay.Multiplayer.Participants; using osu.Game.Users; using osuTK; namespace osu.Game.Tests.Visual.Multiplayer { public partial class TestSceneMultiplayerParticipantsList : MultiplayerTestScene { [SetUpSteps] public void SetupSteps() { createNewParticipantsList(); } [Test] public void TestAddUser() { AddAssert("one unique panel", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 1); AddStep("add user", () => MultiplayerClient.AddUser(new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddAssert("two unique panels", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 2); } [Test] public void TestAddUnresolvedUser() { AddAssert("one unique panel", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 1); AddStep("add non-resolvable user", () => MultiplayerClient.TestAddUnresolvedUser()); AddUntilStep("null user added", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count(u => u.User == null) == 1); AddUntilStep("two unique panels", () => this.ChildrenOfType().Select(p => p.User).Distinct().Count() == 2); AddStep("kick null user", () => this.ChildrenOfType().Single(p => p.User.User == null) .ChildrenOfType().Single().TriggerClick()); AddUntilStep("null user kicked", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count == 1); } [Test] public void TestRemoveUser() { APIUser? secondUser = null; AddStep("add a user", () => { MultiplayerClient.AddUser(secondUser = new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); }); AddStep("remove host", () => MultiplayerClient.RemoveUser(API.LocalUser.Value)); AddAssert("single panel is for second user", () => this.ChildrenOfType().Single().User.UserID == secondUser?.Id); } [Test] public void TestGameStateHasPriorityOverDownloadState() { AddStep("set to downloading map", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); checkProgressBarVisibility(true); AddStep("make user ready", () => MultiplayerClient.ChangeState(MultiplayerUserState.Results)); checkProgressBarVisibility(false); AddUntilStep("ready mark visible", () => this.ChildrenOfType().Single().IsPresent); AddStep("make user ready", () => MultiplayerClient.ChangeState(MultiplayerUserState.Idle)); checkProgressBarVisibility(true); } [Test] public void TestCorrectInitialState() { AddStep("set to downloading map", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); createNewParticipantsList(); checkProgressBarVisibility(true); } [Test] public void TestBeatmapDownloadingStates() { AddStep("set to unknown", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Unknown())); AddStep("set to no map", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.NotDownloaded())); AddStep("set to downloading map", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); checkProgressBarVisibility(true); AddRepeatStep("increment progress", () => { float progress = this.ChildrenOfType().Single().User.BeatmapAvailability.DownloadProgress ?? 0; MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(progress + RNG.NextSingle(0.1f))); }, 25); AddAssert("progress bar increased", () => this.ChildrenOfType().Single().Current.Value > 0); AddStep("set to importing map", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Importing())); checkProgressBarVisibility(false); AddStep("set to available", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable())); } [Test] public void TestToggleReadyState() { AddAssert("ready mark invisible", () => !this.ChildrenOfType().Single().IsPresent); AddStep("make user ready", () => MultiplayerClient.ChangeState(MultiplayerUserState.Ready)); AddUntilStep("ready mark visible", () => this.ChildrenOfType().Single().IsPresent); AddStep("make user idle", () => MultiplayerClient.ChangeState(MultiplayerUserState.Idle)); AddUntilStep("ready mark invisible", () => !this.ChildrenOfType().Single().IsPresent); } [Test] public void TestToggleSpectateState() { AddStep("make user spectating", () => MultiplayerClient.ChangeState(MultiplayerUserState.Spectating)); AddStep("make user idle", () => MultiplayerClient.ChangeState(MultiplayerUserState.Idle)); } [Test] public void TestCrownChangesStateWhenHostTransferred() { AddStep("add user", () => MultiplayerClient.AddUser(new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddUntilStep("first user crown visible", () => this.ChildrenOfType().ElementAt(0).ChildrenOfType().First().Alpha == 1); AddUntilStep("second user crown hidden", () => this.ChildrenOfType().ElementAt(1).ChildrenOfType().First().Alpha == 0); AddStep("make second user host", () => MultiplayerClient.TransferHost(3)); AddUntilStep("first user crown hidden", () => this.ChildrenOfType().ElementAt(0).ChildrenOfType().First().Alpha == 0); AddUntilStep("second user crown visible", () => this.ChildrenOfType().ElementAt(1).ChildrenOfType().First().Alpha == 1); } [Test] public void TestHostGetsPinnedToTop() { AddStep("add user", () => MultiplayerClient.AddUser(new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddStep("make second user host", () => MultiplayerClient.TransferHost(3)); AddAssert("second user above first", () => { var first = this.ChildrenOfType().ElementAt(0); var second = this.ChildrenOfType().ElementAt(1); return second.Y < first.Y; }); } [Test] public void TestKickButtonOnlyPresentWhenHost() { AddStep("add user", () => MultiplayerClient.AddUser(new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddUntilStep("kick buttons visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 1); AddStep("make second user host", () => MultiplayerClient.TransferHost(3)); AddUntilStep("kick buttons not visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 0); AddStep("make local user host again", () => MultiplayerClient.TransferHost(API.LocalUser.Value.Id)); AddUntilStep("kick buttons visible", () => this.ChildrenOfType().Count(d => d.IsPresent) == 1); } [Test] public void TestKickButtonKicks() { AddStep("add user", () => MultiplayerClient.AddUser(new APIUser { Id = 3, Username = "Second", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", })); AddStep("kick second user", () => this.ChildrenOfType().Single(d => d.IsPresent).TriggerClick()); AddUntilStep("second user kicked", () => MultiplayerClient.ClientRoom?.Users.Single().UserID == API.LocalUser.Value.Id); } [Test] public void TestManyUsers() { const int users_count = 20; AddStep("add many users", () => { for (int i = 0; i < users_count; i++) { MultiplayerClient.AddUser(new APIUser { Id = i, Username = $"User {i}", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); MultiplayerClient.ChangeUserState(i, (MultiplayerUserState)RNG.Next(0, (int)MultiplayerUserState.Results + 1)); if (RNG.NextBool()) { var beatmapState = (DownloadState)RNG.Next(0, (int)DownloadState.LocallyAvailable + 1); switch (beatmapState) { case DownloadState.NotDownloaded: MultiplayerClient.ChangeUserBeatmapAvailability(i, BeatmapAvailability.NotDownloaded()); break; case DownloadState.Downloading: MultiplayerClient.ChangeUserBeatmapAvailability(i, BeatmapAvailability.Downloading(RNG.NextSingle())); break; case DownloadState.Importing: MultiplayerClient.ChangeUserBeatmapAvailability(i, BeatmapAvailability.Importing()); break; } } } }); AddRepeatStep("switch hosts", () => MultiplayerClient.TransferHost(RNG.Next(0, users_count)), 10); AddStep("give host back", () => MultiplayerClient.TransferHost(API.LocalUser.Value.Id)); } [Test] public void TestUserWithMods() { AddStep("add user", () => { MultiplayerClient.AddUser(new APIUser { Id = 0, Username = "User 0", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); MultiplayerClient.ChangeUserMods(0, new Mod[] { new OsuModHardRock(), new OsuModDifficultyAdjust { ApproachRate = { Value = 1 } } }); }); for (var i = MultiplayerUserState.Idle; i < MultiplayerUserState.Results; i++) { var state = i; AddStep($"set state: {state}", () => MultiplayerClient.ChangeUserState(0, state)); } AddStep("set state: downloading", () => MultiplayerClient.ChangeUserBeatmapAvailability(0, BeatmapAvailability.Downloading(0))); AddStep("set state: locally available", () => MultiplayerClient.ChangeUserBeatmapAvailability(0, BeatmapAvailability.LocallyAvailable())); } [Test] public void TestModOverlap() { AddStep("add dummy mods", () => { MultiplayerClient.ChangeUserMods(new Mod[] { new OsuModNoFail(), new OsuModDoubleTime() }); }); AddStep("add user with mods", () => { MultiplayerClient.AddUser(new APIUser { Id = 0, Username = "Baka", RulesetsStatistics = new Dictionary { { Ruleset.Value.ShortName, new UserStatistics { GlobalRank = RNG.Next(1, 100000), } } }, CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", }); MultiplayerClient.ChangeUserMods(0, new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }); }); AddStep("set 0 ready", () => MultiplayerClient.ChangeState(MultiplayerUserState.Ready)); AddStep("set 1 spectate", () => MultiplayerClient.ChangeUserState(0, MultiplayerUserState.Spectating)); // Have to set back to idle due to status priority. AddStep("set 0 no map, 1 ready", () => { MultiplayerClient.ChangeState(MultiplayerUserState.Idle); MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.NotDownloaded()); MultiplayerClient.ChangeUserState(0, MultiplayerUserState.Ready); }); AddStep("set 0 downloading", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.Downloading(0))); AddStep("set 0 spectate", () => MultiplayerClient.ChangeUserState(0, MultiplayerUserState.Spectating)); AddStep("make both default", () => { MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable()); MultiplayerClient.ChangeUserState(0, MultiplayerUserState.Idle); MultiplayerClient.ChangeState(MultiplayerUserState.Idle); }); } private void createNewParticipantsList() { ParticipantsList? participantsList = null; AddStep("create new list", () => Child = new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = participantsList = new ParticipantsList { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, Size = new Vector2(380, 0.7f) } }); AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true); } private void checkProgressBarVisibility(bool visible) => AddUntilStep($"progress bar {(visible ? "is" : "is not")}visible", () => this.ChildrenOfType().Single().IsPresent == visible); } }