// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.Ranking; using osu.Game.Tests.Resources; namespace osu.Game.Tests.Visual.Ranking { public class TestSceneScorePanel : OsuTestScene { private ScorePanel panel; [Test] public void TestDRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.5; score.Rank = ScoreRank.D; addPanelStep(score); } [Test] public void TestCRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.75; score.Rank = ScoreRank.C; addPanelStep(score); } [Test] public void TestBRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.85; score.Rank = ScoreRank.B; addPanelStep(score); } [Test] public void TestARank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.925; score.Rank = ScoreRank.A; addPanelStep(score); } [Test] public void TestSRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.975; score.Rank = ScoreRank.S; addPanelStep(score); } [Test] public void TestAlmostSSRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.9999; score.Rank = ScoreRank.S; addPanelStep(score); } [Test] public void TestSSRank() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 1; score.Rank = ScoreRank.X; addPanelStep(score); } [Test] public void TestAllHitResults() { var score = TestResources.CreateTestScoreInfo(); score.Statistics[HitResult.Perfect] = 350; score.Statistics[HitResult.Ok] = 200; addPanelStep(score); } [Test] public void TestContractedPanel() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.925; score.Rank = ScoreRank.A; addPanelStep(score, PanelState.Contracted); } [Test] public void TestExpandAndContract() { var score = TestResources.CreateTestScoreInfo(); score.Accuracy = 0.925; score.Rank = ScoreRank.A; addPanelStep(score, PanelState.Contracted); AddWaitStep("wait for transition", 10); AddStep("expand panel", () => panel.State = PanelState.Expanded); AddWaitStep("wait for transition", 10); AddStep("contract panel", () => panel.State = PanelState.Contracted); AddWaitStep("wait for transition", 10); } private void addPanelStep(ScoreInfo score, PanelState state = PanelState.Expanded) => AddStep("add panel", () => { Child = panel = new ScorePanel(score, true) { Anchor = Anchor.Centre, Origin = Anchor.Centre, State = state }; }); } }