// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; namespace osu.Game.Users { public class Country { /// /// The name of this country. /// public string FullName; /// /// Short acronym which appears in the group boxes post-selection. /// public string Acronym; /// /// Two-letter flag acronym (ISO 3166 standard) /// public string FlagName; } public class DrawableFlag : Container { private Sprite sprite; private TextureStore textures; private string flagName; public string FlagName { get { return flagName; } set { if (value == flagName) return; flagName = value; sprite.Texture = textures.Get($@"Flags/{flagName}"); } } [BackgroundDependencyLoader] private void load(TextureStore ts) { textures = ts; sprite.Texture = textures.Get($@"Flags/{flagName}"); } public DrawableFlag(string name = @"__") { flagName = name; Children = new Drawable[] { sprite = new Sprite { RelativeSizeAxes = Axes.Both, }, }; } } }