// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable namespace osu.Game.Screens.Edit { /// /// Structure used to convey the general state of an instance. /// public class EditorState { /// /// The current audio time. /// public double Time { get; set; } /// /// The editor clipboard content. /// public string ClipboardContent { get; set; } = string.Empty; } }