// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Handlers.Tablet; using osu.Game.Graphics; using osu.Game.Graphics.UserInterfaceV2; namespace osu.Game.Overlays.Settings.Sections.Input { internal class RotationPresetButtons : CompositeDrawable { public new MarginPadding Padding { get => base.Padding; set => base.Padding = value; } private readonly ITabletHandler tabletHandler; private Bindable rotation; private readonly RotationButton[] rotationPresets = new RotationButton[preset_count]; private const int preset_count = 4; private const int height = 50; public RotationPresetButtons(ITabletHandler tabletHandler) { this.tabletHandler = tabletHandler; RelativeSizeAxes = Axes.X; Height = height; IEnumerable createColumns(int count) { for (int i = 0; i < count; ++i) { if (i > 0) yield return new Dimension(GridSizeMode.Absolute, 10); yield return new Dimension(); } } GridContainer grid; InternalChild = grid = new GridContainer { RelativeSizeAxes = Axes.Both, ColumnDimensions = createColumns(preset_count).ToArray() }; grid.Content = new[] { new Drawable[preset_count * 2 - 1] }; for (int i = 0; i < preset_count; i++) { int rotationValue = i * 90; var rotationPreset = new RotationButton(rotationValue) { RelativeSizeAxes = Axes.Both, Height = 1, Text = $@"{rotationValue}ยบ", Action = () => tabletHandler.Rotation.Value = rotationValue, }; grid.Content[0][2 * i] = rotationPresets[i] = rotationPreset; } } protected override void LoadComplete() { base.LoadComplete(); rotation = tabletHandler.Rotation.GetBoundCopy(); rotation.BindValueChanged(val => { foreach (var b in rotationPresets) b.IsSelected = b.Preset == val.NewValue; }, true); } public class RotationButton : RoundedButton { [Resolved] private OsuColour colours { get; set; } [Resolved] private OverlayColourProvider colourProvider { get; set; } public readonly int Preset; public RotationButton(int preset) { Preset = preset; } private bool isSelected; public bool IsSelected { get => isSelected; set { if (value == isSelected) return; isSelected = value; if (IsLoaded) updateColour(); } } protected override void LoadComplete() { base.LoadComplete(); updateColour(); } private void updateColour() { BackgroundColour = isSelected ? colours.Blue3 : colourProvider.Background3; } } } }