using System; using System.Collections.Generic; using System.Linq; using System.Text; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Screens.Tournament.Teams; using OpenTK; namespace osu.Game.Screens.Tournament { public class GroupContainer : Container { private List groups = new List(); private int maxTeams; private int currentGroup; public GroupContainer(int numGroups, int teamsPerGroup) { FlowContainer bottomGroups; FlowContainer topGroups; maxTeams = teamsPerGroup; char nextGroupName = 'A'; Children = new[] { topGroups = new FillFlowContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, AutoSizeAxes = Axes.Both, Spacing = new Vector2(7f, 0) }, bottomGroups = new FillFlowContainer { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, AutoSizeAxes = Axes.Both, Spacing = new Vector2(7f, 0) } }; for (int i = 0; i < numGroups; i++) { Group g = new Group(nextGroupName.ToString()); groups.Add(g); nextGroupName++; if (i < (int)Math.Ceiling(numGroups / 2f)) topGroups.Add(g); else bottomGroups.Add(g); } } public void AddTeam(Team team) { if (groups[currentGroup].TeamsCount == maxTeams) return; groups[currentGroup].AddTeam(team); currentGroup = (currentGroup + 1) % groups.Count; } public bool ContainsTeam(string fullName) { return groups.Any(g => g.ContainsTeam(fullName)); } public void ClearTeams() { foreach (Group g in groups) g.ClearTeams(); currentGroup = 0; } public string GetStringRepresentation() { StringBuilder sb = new StringBuilder(); foreach (Group g in groups) { if (g != groups.First()) sb.AppendLine(); sb.AppendLine($"Group {g.GroupName}"); sb.Append(g.GetStringRepresentation()); } return sb.ToString(); } } }