// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Modes.Objects; using osu.Game.Modes.Objects.Types; namespace osu.Game.Modes.Mania.Objects { public abstract class ManiaBaseHit : HitObject, IHasEndTime { public int Column; public double EndTime { get; set; } public double Duration { get; set; } } }