// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Comments { public class HeaderButton : Container { private const int transition_duration = 200; protected override Container Content => content; private readonly Box background; private readonly Container content; public HeaderButton() { AutoSizeAxes = Axes.X; Height = 20; Masking = true; CornerRadius = 3; AddRangeInternal(new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, }, content = new Container { AutoSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Margin = new MarginPadding { Horizontal = 10 } }, new HoverClickSounds(), }); } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { background.Colour = colourProvider.Background3; } protected override bool OnHover(HoverEvent e) { ShowBackground(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { base.OnHoverLost(e); HideBackground(); } protected void ShowBackground() => background.FadeIn(transition_duration, Easing.OutQuint); protected void HideBackground() => background.FadeOut(transition_duration, Easing.OutQuint); } }