// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.UI.Scrolling; using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Skinning.Argon { public partial class ArgonHitTarget : CompositeDrawable { private readonly IBindable direction = new Bindable(); [BackgroundDependencyLoader] private void load(IScrollingInfo scrollingInfo) { RelativeSizeAxes = Axes.X; Height = ArgonNotePiece.NOTE_HEIGHT * ArgonNotePiece.NOTE_ACCENT_RATIO; Masking = true; CornerRadius = ArgonNotePiece.CORNER_RADIUS; InternalChildren = new[] { new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.3f, Blending = BlendingParameters.Additive, Colour = Color4.White }, }; direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(onDirectionChanged, true); } private void onDirectionChanged(ValueChangedEvent direction) { Anchor = Origin = direction.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; } } }