// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Bindables; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; using osu.Game.Users; using System.Collections.Generic; using osu.Framework.Graphics.Containers; namespace osu.Game.Overlays.Rankings { public class RankingsOverlayHeader : TabControlOverlayHeader { public readonly Bindable Ruleset = new Bindable(); public readonly Bindable Country = new Bindable(); public IEnumerable Spotlights { get; set; } protected override ScreenTitle CreateTitle() => new RankingsTitle { Scope = { BindTarget = Current } }; protected override Drawable CreateTitleContent() => new OverlayRulesetSelector { Current = Ruleset }; protected override Drawable CreateContent() => new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { new CountryFilter { Current = Country } } }; private class RankingsTitle : ScreenTitle { public readonly Bindable Scope = new Bindable(); public RankingsTitle() { Title = "ranking"; } protected override void LoadComplete() { base.LoadComplete(); Scope.BindValueChanged(scope => Section = scope.NewValue.ToString().ToLowerInvariant(), true); } protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings"); } } }