// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK.Input; using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; namespace osu.Game.Overlays.Mods { public class DifficultyReductionSection : ModSection { protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }; public override ModType ModType => ModType.DifficultyReduction; [BackgroundDependencyLoader] private void load(OsuColour colours) { ButtonColour = colours.Green; SelectedColour = colours.GreenLight; } public DifficultyReductionSection() { Header = @"Gameplay Difficulty Reduction"; } } }