// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Toolbar { public partial class ToolbarBeatmapListingButton : ToolbarOverlayToggleButton { protected override Anchor TooltipAnchor => Anchor.TopRight; public ToolbarBeatmapListingButton() { Hotkey = GlobalAction.ToggleBeatmapListing; } [BackgroundDependencyLoader(true)] private void load(BeatmapListingOverlay beatmapListing) { StateContainer = beatmapListing; } } }