// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Collections; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Select.Carousel { public class DrawableCarouselBeatmap : DrawableCarouselItem, IHasContextMenu { public const float CAROUSEL_BEATMAP_SPACING = 5; /// /// The height of a carousel beatmap, including vertical spacing. /// public const float HEIGHT = height + CAROUSEL_BEATMAP_SPACING; private const float height = MAX_HEIGHT * 0.6f; private readonly BeatmapInfo beatmapInfo; private Sprite background; private Action startRequested; private Action editRequested; private Action hideRequested; private Triangles triangles; private StarCounter starCounter; [Resolved(CanBeNull = true)] private BeatmapSetOverlay beatmapOverlay { get; set; } [Resolved] private BeatmapDifficultyCache difficultyCache { get; set; } [Resolved(CanBeNull = true)] private CollectionManager collectionManager { get; set; } [Resolved(CanBeNull = true)] private ManageCollectionsDialog manageCollectionsDialog { get; set; } private IBindable starDifficultyBindable; private CancellationTokenSource starDifficultyCancellationSource; public DrawableCarouselBeatmap(CarouselBeatmap panel) { beatmapInfo = panel.BeatmapInfo; Item = panel; } [BackgroundDependencyLoader(true)] private void load(BeatmapManager manager, SongSelect songSelect) { Header.Height = height; if (songSelect != null) { startRequested = b => songSelect.FinaliseSelection(b); if (songSelect.AllowEditing) editRequested = songSelect.Edit; } if (manager != null) hideRequested = manager.Hide; Header.Children = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, }, triangles = new Triangles { TriangleScale = 2, RelativeSizeAxes = Axes.Both, ColourLight = Color4Extensions.FromHex(@"3a7285"), ColourDark = Color4Extensions.FromHex(@"123744") }, new FillFlowContainer { Padding = new MarginPadding(5), Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Children = new Drawable[] { new DifficultyIcon(beatmapInfo, shouldShowTooltip: false) { Scale = new Vector2(1.8f), }, new FillFlowContainer { Padding = new MarginPadding { Left = 5 }, Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Both, Children = new Drawable[] { new FillFlowContainer { Direction = FillDirection.Horizontal, Spacing = new Vector2(4, 0), AutoSizeAxes = Axes.Both, Children = new[] { new OsuSpriteText { Text = beatmapInfo.DifficultyName, Font = OsuFont.GetFont(size: 20), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, new OsuSpriteText { Text = BeatmapsetsStrings.ShowDetailsMappedBy(beatmapInfo.Metadata.Author.Username), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, } }, new FillFlowContainer { Direction = FillDirection.Horizontal, Spacing = new Vector2(4, 0), AutoSizeAxes = Axes.Both, Children = new Drawable[] { new TopLocalRank(beatmapInfo) { Scale = new Vector2(0.8f), }, starCounter = new StarCounter { Scale = new Vector2(0.8f), } } } } } } } }; } protected override void Selected() { base.Selected(); MovementContainer.MoveToX(-50, 500, Easing.OutExpo); background.Colour = ColourInfo.GradientVertical( new Color4(20, 43, 51, 255), new Color4(40, 86, 102, 255)); triangles.Colour = Color4.White; } protected override void Deselected() { base.Deselected(); MovementContainer.MoveToX(0, 500, Easing.OutExpo); background.Colour = new Color4(20, 43, 51, 255); triangles.Colour = OsuColour.Gray(0.5f); } protected override bool OnClick(ClickEvent e) { if (Item.State.Value == CarouselItemState.Selected) startRequested?.Invoke(beatmapInfo); return base.OnClick(e); } protected override void ApplyState() { if (Item.State.Value != CarouselItemState.Collapsed && Alpha == 0) starCounter.ReplayAnimation(); starDifficultyCancellationSource?.Cancel(); // Only compute difficulty when the item is visible. if (Item.State.Value != CarouselItemState.Collapsed) { // We've potentially cancelled the computation above so a new bindable is required. starDifficultyBindable = difficultyCache.GetBindableDifficulty(beatmapInfo, (starDifficultyCancellationSource = new CancellationTokenSource()).Token); starDifficultyBindable.BindValueChanged(d => { starCounter.Current = (float)(d.NewValue?.Stars ?? 0); }, true); } base.ApplyState(); } public MenuItem[] ContextMenuItems { get { List items = new List(); if (startRequested != null) items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmapInfo))); if (editRequested != null) items.Add(new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Standard, () => editRequested(beatmapInfo))); if (beatmapInfo.OnlineID > 0 && beatmapOverlay != null) items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineID))); if (collectionManager != null) { var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList(); if (manageCollectionsDialog != null) collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show)); items.Add(new OsuMenuItem("Collections") { Items = collectionItems }); } if (hideRequested != null) items.Add(new OsuMenuItem(CommonStrings.ButtonsHide.ToSentence(), MenuItemType.Destructive, () => hideRequested(beatmapInfo))); return items.ToArray(); } } private MenuItem createCollectionMenuItem(BeatmapCollection collection) { return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s => { if (s) collection.Beatmaps.Add(beatmapInfo); else collection.Beatmaps.Remove(beatmapInfo); }) { State = { Value = collection.Beatmaps.Contains(beatmapInfo) } }; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); starDifficultyCancellationSource?.Cancel(); } } }