// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Graphics; namespace osu.Game.Rulesets.Objects.Drawables { /// /// An interface that exposes properties required for scrolling hit objects to be properly displayed. /// internal interface IScrollingHitObject : IDrawable { /// /// Time offset before the hit object start time at which this becomes visible and the time offset /// after the hit object's end time after which it expires. /// /// /// This provides only a default life time range, however classes inheriting from should override /// their life times if more tight control is desired. /// /// BindableDouble LifetimeOffset { get; } /// /// Axes which this will scroll through. /// This is set by the container which this scrolls through. /// Axes ScrollingAxes { set; } } }