// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Graphics.UserInterface; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Framework.Graphics.Sprites; using osu.Framework.Allocation; using osu.Game.Graphics.Sprites; using osu.Game.Graphics; using osuTK.Graphics; namespace osu.Game.Overlays { public abstract class OverlayUpdateStreamItem : TabItem { public readonly Bindable SelectedItem = new Bindable(); private bool userHoveringArea; public bool UserHoveringArea { set { if (value == userHoveringArea) return; userHoveringArea = value; updateState(); } } private FillFlowContainer text; private ExpandingBar expandingBar; protected OverlayUpdateStreamItem(T value) : base(value) { Height = 60; Width = 100; Padding = new MarginPadding(5); } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider, OsuColour colours) { AddRange(new Drawable[] { text = new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Margin = new MarginPadding { Top = 6 }, Children = new[] { new OsuSpriteText { Text = GetMainText, Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black), }, new OsuSpriteText { Text = GetAdditionalText, Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular), }, new OsuSpriteText { Text = GetInfoText, Font = OsuFont.GetFont(size: 10), Colour = colourProvider.Foreground1 }, } }, expandingBar = new ExpandingBar { Anchor = Anchor.TopCentre, Colour = GetBarColour(colours), ExpandedSize = 4, CollapsedSize = 2, Expanded = true }, new HoverClickSounds() }); SelectedItem.BindValueChanged(_ => updateState(), true); } protected abstract string GetMainText { get; } protected abstract string GetAdditionalText { get; } protected virtual string GetInfoText => string.Empty; protected abstract Color4 GetBarColour(OsuColour colours); protected override void OnActivated() => updateState(); protected override void OnDeactivated() => updateState(); protected override bool OnHover(HoverEvent e) { updateState(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { updateState(); base.OnHoverLost(e); } private void updateState() { // highlighted regardless if we are hovered bool textHighlighted = IsHovered; bool barExpanded = IsHovered; if (SelectedItem.Value == null) { // at listing, all badges are highlighted when user is not hovering any badge. textHighlighted |= !userHoveringArea; barExpanded |= !userHoveringArea; } else { // bar is always expanded when active barExpanded |= Active.Value; // text is highlighted only when hovered or active (but not if in selection mode) textHighlighted |= Active.Value && !userHoveringArea; } expandingBar.Expanded = barExpanded; text.FadeTo(textHighlighted ? 1 : 0.5f, 100, Easing.OutQuint); } } }