using System; using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Platform; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class UpdateOptions : OptionsSubsection { public UpdateOptions(BasicStorage storage) { Header = "Updates"; Children = new Drawable[] { new SpriteText { Text = "TODO: Dropdown" }, new SpriteText { Text = "Your osu! is up to date" }, // TODO: map this to reality new OsuButton { RelativeSizeAxes = Axes.X, Text = "Open osu! folder", Action = storage.OpenInNativeExplorer, } }; } } }