// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Localisation; using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Mods; using osu.Game.Rulesets.Mods; using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] public class TestSceneModsEffectDisplay : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Resolved] private OsuColour colours { get; set; } = null!; [Test] public void TestModsEffectDisplay() { TestDisplay testDisplay = null!; Box background = null!; AddStep("add display", () => { Add(testDisplay = new TestDisplay { Anchor = Anchor.Centre, Origin = Anchor.Centre }); var boxes = testDisplay.ChildrenOfType(); background = boxes.First(); }); AddStep("set value to default", () => testDisplay.Current.Value = 50); AddUntilStep("colours are correct", () => testDisplay.Container.Colour == Color4.White && background.Colour == colourProvider.Background3); AddStep("set value to less", () => testDisplay.Current.Value = 40); AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyReduction)); AddStep("set value to bigger", () => testDisplay.Current.Value = 60); AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyIncrease)); } private class TestDisplay : ModsEffectDisplay { private readonly OsuSpriteText text; public Container Container => Content; protected override LocalisableString Label => "Test display"; protected override ModEffect CalculateEffect(int value) => CalculateForSign(value.CompareTo(50)); public TestDisplay() { Add(text = new OsuSpriteText { Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold), Text = "50" }); } protected override void LoadComplete() { base.LoadComplete(); Current.BindValueChanged(e => text.Text = e.NewValue.ToString(), true); } } } }