// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Online.API; using osu.Game.Online.Leaderboards; using osu.Game.Rulesets; using osu.Game.Scoring; namespace osu.Game.Screens.Select.Carousel { public class TopLocalRank : UpdateableRank { private readonly BeatmapInfo beatmapInfo; [Resolved] private ScoreManager scores { get; set; } [Resolved] private IBindable ruleset { get; set; } [Resolved] private IAPIProvider api { get; set; } private IBindable> itemUpdated; private IBindable> itemRemoved; public TopLocalRank(BeatmapInfo beatmapInfo) : base(null) { this.beatmapInfo = beatmapInfo; } [BackgroundDependencyLoader] private void load() { itemUpdated = scores.ItemUpdated.GetBoundCopy(); itemUpdated.BindValueChanged(scoreChanged); itemRemoved = scores.ItemRemoved.GetBoundCopy(); itemRemoved.BindValueChanged(scoreChanged); ruleset.ValueChanged += _ => fetchAndLoadTopScore(); fetchAndLoadTopScore(); } private void scoreChanged(ValueChangedEvent> weakScore) { if (weakScore.NewValue.TryGetTarget(out var score)) { if (score.BeatmapInfoID == beatmapInfo.ID) fetchAndLoadTopScore(); } } private ScheduledDelegate scheduledRankUpdate; private void fetchAndLoadTopScore() { var rank = fetchTopScore()?.Rank; scheduledRankUpdate = Schedule(() => { Rank = rank; // Required since presence is changed via IsPresent override Invalidate(Invalidation.Presence); }); } // We're present if a rank is set, or if there is a pending rank update (IsPresent = true is required for the scheduler to run). public override bool IsPresent => base.IsPresent && (Rank != null || scheduledRankUpdate?.Completed == false); private ScoreInfo fetchTopScore() { if (scores == null || beatmapInfo == null || ruleset?.Value == null || api?.LocalUser.Value == null) return null; return scores.QueryScores(s => s.UserID == api.LocalUser.Value.Id && s.BeatmapInfoID == beatmapInfo.ID && s.RulesetID == ruleset.Value.ID && !s.DeletePending) .OrderByDescending(s => s.TotalScore) .FirstOrDefault(); } } }