// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; using osu.Game.Localisation; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Menu { public partial class ConfirmDiscardChangesDialog : PopupDialog { /// /// Construct a new discard changes confirmation dialog. /// /// An action to perform on confirmation. /// An optional action to perform on cancel. public ConfirmDiscardChangesDialog(Action onConfirm, Action? onCancel = null) { HeaderText = DialogStrings.ConfirmDiscardChangesHeaderText; BodyText = DialogStrings.ConfirmDiscardChangesBodyText; Icon = FontAwesome.Solid.ExclamationTriangle; Buttons = new PopupDialogButton[] { new PopupDialogDangerousButton { Text = DialogStrings.Confirm, Action = onConfirm }, new PopupDialogCancelButton { Text = DialogStrings.ConfirmDiscardChangesCancelButton, Action = onCancel }, }; } } }